AI Insights · Timothy · July 2021
Top 5 Paid Games on iOS in El Salvador for Q2 2021
Discover the performance trends of the top 5 paid iOS games in El Salvador during Q2 2021, including weekly downloads, revenue, and active user metrics.
During the second quarter of 2021, the top 5 paid iOS games in El Salvador showcased intriguing performance trends. Here's a detailed look at their weekly downloads, revenue, and active user metrics, based on data from Sensor Tower.
Minecraft by Mojang saw a steady increase in weekly revenue, peaking at around $543 in the week of June 21. Weekly downloads for the game followed a generally upward trend, reaching a high of 157 in the week of June 14. The game's weekly active users also showed a positive trend, increasing from 7.1K at the beginning of April to approximately 7.7K by the end of June.
Grand Theft Auto: San Andreas from Rockstar Games experienced fluctuations in weekly revenue, with a peak of about $155 in the week of June 7. The game’s weekly downloads saw some highs and lows, with a notable peak of 59 downloads also in the week of June 7. Active users for the game increased from 152 at the end of March to a high of 208 in early June before slightly declining to 149 by the end of the quarter.
MONOPOLY: The Board Game by Marmalade Game Studio had varied weekly revenue, peaking at $96 in both late March and early April, and maintaining a steady performance around $66-$92 towards the end of June. The game's weekly downloads were erratic, with notable peaks of 48 in early April and 37 in early June. Active users fluctuated as well, with a high of 63 in early April and a resurgence to 55 by the end of June.
Geometry Dash by RobTop Games AB demonstrated consistent revenue growth, peaking at $66 in mid-May. Weekly downloads for the game showed significant spikes, particularly in mid-May with 65 downloads and again in mid-June with 52 downloads. The game's active user base also saw a steady increase from 381 at the end of March to 544 by the end of June.
Need for Speed™ Most Wanted by Electronic Arts had relatively stable revenue, with a peak of $55 in mid-May. However, the game's weekly downloads were minimal, with occasional peaks such as 17 in mid-May. Active users were recorded at 10 for the week of May 17, with no further data available for subsequent weeks.
For more detailed insights and trends, visit Sensor Tower.