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AI Insights · Timothy · July 2021

Top 5 Paid Games on iOS in El Salvador for Q2 2021

Discover the performance trends of the top 5 paid iOS games in El Salvador during Q2 2021, including weekly downloads, revenue, and active user metrics.

Top 5 Paid Games on iOS in El Salvador for Q2 2021

During the second quarter of 2021, the top 5 paid iOS games in El Salvador showcased intriguing performance trends. Here's a detailed look at their weekly downloads, revenue, and active user metrics, based on data from Sensor Tower.

Minecraft by Mojang saw a steady increase in weekly revenue, peaking at around $543 in the week of June 21. Weekly downloads for the game followed a generally upward trend, reaching a high of 157 in the week of June 14. The game's weekly active users also showed a positive trend, increasing from 7.1K at the beginning of April to approximately 7.7K by the end of June.

Grand Theft Auto: San Andreas from Rockstar Games experienced fluctuations in weekly revenue, with a peak of about $155 in the week of June 7. The game’s weekly downloads saw some highs and lows, with a notable peak of 59 downloads also in the week of June 7. Active users for the game increased from 152 at the end of March to a high of 208 in early June before slightly declining to 149 by the end of the quarter.

MONOPOLY: The Board Game by Marmalade Game Studio had varied weekly revenue, peaking at $96 in both late March and early April, and maintaining a steady performance around $66-$92 towards the end of June. The game's weekly downloads were erratic, with notable peaks of 48 in early April and 37 in early June. Active users fluctuated as well, with a high of 63 in early April and a resurgence to 55 by the end of June.

Geometry Dash by RobTop Games AB demonstrated consistent revenue growth, peaking at $66 in mid-May. Weekly downloads for the game showed significant spikes, particularly in mid-May with 65 downloads and again in mid-June with 52 downloads. The game's active user base also saw a steady increase from 381 at the end of March to 544 by the end of June.

Need for Speed™ Most Wanted by Electronic Arts had relatively stable revenue, with a peak of $55 in mid-May. However, the game's weekly downloads were minimal, with occasional peaks such as 17 in mid-May. Active users were recorded at 10 for the week of May 17, with no further data available for subsequent weeks.

For more detailed insights and trends, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2021